Video game companies use well-establish principles of behavioral psychology to work players into a highly stimulated, emotional state before hitting them up to make in-game purchases of virtual items for real money.
For #DigCitWeek, imagine what it’s like to online date at 15, or even 13. It’s the reality for many true digital natives, i.e. those born w/in 5 years of the iPhone. If we want to provide real support to them, we must understand the digital social … structure they inherited from us